![]() ![]() To save server bandwidth, 60 seconds is default. This sets the time in seconds after which an inactive player becomes a spectator. This sets the elapsed time at which the game ends, the winner being the player with the highest score at that time. This sets the score at which the player or team wins the current map. Only servers with T1 or equivalent connections should host a 32-player server. This should be set according to the speed of the server connection. ![]() The default is 16, but can be set as high as 32 players. and Liberation only) TEAM SPAWN DELAY (Team, TOW, and Liberation only)Ĭonfigure the maximum number of players in the game. and Liberation only) ROUND RESET TIME (Round, Objective. =» To return to the Start Game screen without making changes, click BACK. To change maps, click SELECT MAP and choose a new map from the drop-down list (> Map Rotation on p. h> To increase game speed for all users, make the host computer a dedicated server by checking the appropriate box in the Game Setup screen. To name your game server, enter a name into the Server Name box. Name your game server, select maps, and start your multiplayer game from the Game Setup screen.
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